| ADModel(ADBaseModelRef base) baseModel(base) | ONE::model::ADModel | [inline, protected] |
| anim_DIE enum value | ONE::model::Animateable | |
| anim_FALL enum value | ONE::model::Animateable | |
| anim_GET_BONUS enum value | ONE::model::Animateable | |
| anim_IDLE enum value | ONE::model::Animateable | |
| anim_IDLE2 enum value | ONE::model::Animateable | |
| anim_IDLE3 enum value | ONE::model::Animateable | |
| anim_LAND enum value | ONE::model::Animateable | |
| anim_LOSE enum value | ONE::model::Animateable | |
| anim_LOSE2 enum value | ONE::model::Animateable | |
| anim_RUN enum value | ONE::model::Animateable | |
| anim_SPECIAL1 enum value | ONE::model::Animateable | |
| anim_SPECIAL2 enum value | ONE::model::Animateable | |
| anim_SPECIAL3 enum value | ONE::model::Animateable | |
| anim_WALK enum value | ONE::model::Animateable | |
| anim_WALK_LEFT enum value | ONE::model::Animateable | |
| anim_WALK_RIGHT enum value | ONE::model::Animateable | |
| anim_WALKBACK enum value | ONE::model::Animateable | |
| anim_WIN enum value | ONE::model::Animateable | |
| animate(AnimationData *a) | ONE::model::ADModel | [inline, virtual] |
| animationData | ONE::model::Animateable | [protected] |
| animChangedSinceSerialization | ONE::model::Animateable | |
| baseModel | ONE::model::ADModel | [protected] |
| create(ADBaseModelRef base) | ONE::model::ADModel | [inline, static] |
| cull(G3D::Array< G3D::Plane > &) | ONE::render::RenderListEntry | [virtual] |
| culled | ONE::render::RenderListEntry | [protected] |
| culledBy(Array< Plane > &plane) | ONE::model::ADModel | [inline] |
| deserializeAnimState(BinaryInput &b)=0 | ONE::model::Animateable | [pure virtual] |
| finished()=0 | ONE::model::Animateable | [pure virtual] |
| getBoundingBox() | ONE::model::ADModel | [inline, virtual] |
| ONE::model::Model::getBoundingBox(AnimationData *=NULL)=0 | ONE::model::Model | [pure virtual] |
| getBoundingSphere() | ONE::model::ADModel | [inline, virtual] |
| getGeometry() | ONE::model::ADModel | [inline, virtual] |
| getIndices(int *&indices, int &numTri) const =0 | ONE::model::Model | [pure virtual] |
| getName() const | ONE::model::Model | [inline] |
| getNormals(Array< Vector3 > *&normals) const | ONE::model::Model | [inline, virtual] |
| getNumberOfFrames(int animation)=0 | ONE::model::Animateable | [pure virtual] |
| getNumTri() const =0 | ONE::model::Model | [pure virtual] |
| getPasses() const | ONE::render::RenderListEntry | [inline] |
| getProperties(const int &pass) | ONE::render::RenderListEntry | |
| getProperties(const int &pass) const | ONE::render::RenderListEntry | |
| getScaledVertices(float *&verts, int &numVerts, Vector3 scale)=0 | ONE::model::Model | [pure virtual] |
| getTexCoords(Array< Vector2 > *&texCoord) const =0 | ONE::model::Model | [pure virtual] |
| getTexImage() const =0 | ONE::model::Model | [pure virtual] |
| getTriangleIndices() const | ONE::model::ADModel | [inline, virtual] |
| getVertices(float *&verts, int &numVerts) const =0 | ONE::model::Model | [pure virtual] |
| init()=0 | ONE::model::Animateable | [pure virtual] |
| isCulled() | ONE::render::RenderListEntry | [inline] |
| loop(int animation, float blendFrames)=0 | ONE::model::Animateable | [pure virtual] |
| MAX_PASSES | ONE::render::RenderListEntry | [static] |
| name | ONE::model::Model | [protected] |
| operator=(const RenderListEntry &) | ONE::render::RenderListEntry | [protected] |
| Passes typedef | ONE::render::RenderListEntry | |
| passes | ONE::render::RenderListEntry | [protected] |
| pause()=0 | ONE::model::Animateable | [pure virtual] |
| play()=0 | ONE::model::Animateable | [pure virtual] |
| playOnce(int animation, float blendFrames)=0 | ONE::model::Animateable | [pure virtual] |
| releaseScaledVertices(Vector3 scale)=0 | ONE::model::Model | [pure virtual] |
| render(RenderDevice *rd) | ONE::model::ADModel | [inline, virtual] |
| ONE::render::RenderListEntry::render(G3D::RenderDevice *) | ONE::render::RenderListEntry | [inline, virtual] |
| RenderListEntry(const RenderListEntry &) | ONE::render::RenderListEntry | [protected] |
| RenderListEntry() | ONE::render::RenderListEntry | |
| renderProperties | ONE::render::RenderListEntry | [protected] |
| serializeAnimState(BinaryOutput &b)=0 | ONE::model::Animateable | [pure virtual] |
| setLightMap1(GImage *lm, string entityname) | ONE::model::Model | [inline, virtual] |
| setLightMap2(GImage *lm, string entityname) | ONE::model::Model | [inline, virtual] |
| setName(std::string n) | ONE::model::Model | [inline] |
| setProperties(RenderProperties *prop, const int &pass) | ONE::render::RenderListEntry | |
| setSpeed(float speed)=0 | ONE::model::Animateable | [pure virtual] |
| update(float time)=0 | ONE::model::Animateable | [pure virtual] |
| ~Animateable() | ONE::model::Animateable | [inline, virtual] |
| ~Model() | ONE::model::Model | [inline] |
| ~RenderListEntry() | ONE::render::RenderListEntry | [virtual] |