| ADBaseModel class | ONE::model::ADModelInstance | [friend] |
| ADMeshInstance() | ONE::model::ADMeshInstance | [inline, protected] |
| anim_DIE enum value | ONE::model::Animateable | |
| anim_FALL enum value | ONE::model::Animateable | |
| anim_GET_BONUS enum value | ONE::model::Animateable | |
| anim_IDLE enum value | ONE::model::Animateable | |
| anim_IDLE2 enum value | ONE::model::Animateable | |
| anim_IDLE3 enum value | ONE::model::Animateable | |
| anim_LAND enum value | ONE::model::Animateable | |
| anim_LOSE enum value | ONE::model::Animateable | |
| anim_LOSE2 enum value | ONE::model::Animateable | |
| anim_RUN enum value | ONE::model::Animateable | |
| anim_SPECIAL1 enum value | ONE::model::Animateable | |
| anim_SPECIAL2 enum value | ONE::model::Animateable | |
| anim_SPECIAL3 enum value | ONE::model::Animateable | |
| anim_WALK enum value | ONE::model::Animateable | |
| anim_WALK_LEFT enum value | ONE::model::Animateable | |
| anim_WALK_RIGHT enum value | ONE::model::Animateable | |
| anim_WALKBACK enum value | ONE::model::Animateable | |
| anim_WIN enum value | ONE::model::Animateable | |
| animate(AnimationData *a) | ONE::model::Animateable | [inline] |
| animationData | ONE::model::Animateable | [protected] |
| animChangedSinceSerialization | ONE::model::Animateable | |
| baseMesh | ONE::model::ADMeshInstance | [protected] |
| blendToAnimation(int anim, float blendFrames) | ONE::model::ADModelInstance | |
| deserializeAnimState(BinaryInput &b) | ONE::model::ADModelInstance | [virtual] |
| detailnormaltex | ONE::model::ADMeshInstance | |
| detailtex | ONE::model::ADMeshInstance | |
| endAnimation() | ONE::model::ADModelInstance | |
| finished() | ONE::model::ADModelInstance | [virtual] |
| getBoundingBox(AnimationData *=NULL) | ONE::model::ADModelInstance | [virtual] |
| getIndices(int *&indices, int &numTri) const | ONE::model::ADMeshInstance | [virtual] |
| getName() const | ONE::model::Model | [inline] |
| getNormals(Array< Vector3 > *&normals) const | ONE::model::ADMeshInstance | [virtual] |
| getNumberOfFrames(int animation) | ONE::model::ADModelInstance | [virtual] |
| getNumTri() const | ONE::model::ADMeshInstance | [virtual] |
| getScaledVertices(float *&verts, int &numVerts, Vector3 scale) | ONE::model::ADModelInstance | [inline, virtual] |
| getSpeed() | ONE::model::ADModelInstance | |
| getTexCoords(Array< Vector2 > *&texCoord) const | ONE::model::ADMeshInstance | [virtual] |
| getTexImage() const | ONE::model::ADMeshInstance | [virtual] |
| getVertices(float *&verts, int &numVerts) const | ONE::model::ADModelInstance | [inline, virtual] |
| init() | ONE::model::ADModelInstance | [virtual] |
| lightMap | ONE::model::ADMeshInstance | [protected] |
| lightMap1 | ONE::model::ADMeshInstance | [protected] |
| lightMap2 | ONE::model::ADMeshInstance | [protected] |
| loop(int animation, float blendFrames) | ONE::model::ADModelInstance | [virtual] |
| name | ONE::model::Model | [protected] |
| normaltex | ONE::model::ADMeshInstance | |
| pause() | ONE::model::ADModelInstance | [virtual] |
| play() | ONE::model::ADModelInstance | [virtual] |
| playOnce(int animation, float blendFrames) | ONE::model::ADModelInstance | [virtual] |
| prepareRendering(RenderDevice *rd) | ONE::model::ADMeshInstance | |
| releaseScaledVertices(Vector3 scale) | ONE::model::ADModelInstance | [inline, virtual] |
| render(RenderDevice *rd) | ONE::model::ADModelInstance | [virtual] |
| serializeAnimState(BinaryOutput &b) | ONE::model::ADModelInstance | [virtual] |
| setAnimation(int anim) | ONE::model::ADModelInstance | |
| setLightMap1(GImage *image, string entityname) | ONE::model::ADMeshInstance | [virtual] |
| setLightMap2(GImage *image, string entityname) | ONE::model::ADMeshInstance | [virtual] |
| setName(std::string n) | ONE::model::Model | [inline] |
| setObjectToWorldMatrix(CoordinateFrame *_otw) | ONE::model::ADModelInstance | [inline] |
| setSpeed(float speed) | ONE::model::ADModelInstance | [virtual] |
| simpledetailtex | ONE::model::ADMeshInstance | |
| tex0 | ONE::model::ADMeshInstance | |
| update(float time) | ONE::model::ADModelInstance | [virtual] |
| ~ADMeshInstance() | ONE::model::ADMeshInstance | [inline] |
| ~ADModelInstance() | ONE::model::ADModelInstance | [inline] |
| ~Animateable() | ONE::model::Animateable | [inline, virtual] |
| ~Model() | ONE::model::Model | [inline] |