Public Member Functions | |
| void | connect (const NetAddress &_netAddress) |
| Connect the client to a game server. | |
| bool | ok () const |
| Indicates if the connection with the server is working properly. | |
| ServerProxy (NetworkDevice *_networkDevice, Client *_client) | |
| ServerProxy () | |
Friends | |
| class | Client |
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Connect the client to a game server.
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Indicates if the connection with the server is working properly.
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1.4.3